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Client crash 0xC0000005 at constant address when many objects stream in (towns / wide views / fast movement) since 1.30

Crash
2

State

Open
Issue key
DZG-1321
Access
Public
Space
DayZ
Project
Stable Feedback
Creator
ollio
Created
Oct 17, 2026
Views
33
Platform
PC Steam
What happened?

Since update 1.30 the client crashes with STATUS_ACCESS_VIOLATION (0xC0000005) when a town or a wide view comes into sight, or while moving fast across the map (e.g. vppadmin free cam). The game freezes for a moment and closes. No crash_*.log or .mdmp is written, and the RPT/error log just ends.

I have played on the same PC with the same settings for about 2 years without a single crash. The crashes started with 1.30.


Crash signature:

The Windows Application log (Event ID 1000) shows the same fault offset every time. Only the ASLR base changes, and the low bits are always ...2728:

- 0x00007ff7c2fb2728, 0x00007ff67ae72728 (several times), 0x00007ff794892728, earlier 0x...c4f42728

- Faulting application: DayZ_x64.exe, faulting module: "unknown", exception code: 0xc0000005

- WER report: Fehlermodulname: StackHash_0000 (no module list or stack, probably because of BattlEye). A LocalDumps registry key was set, but no dump was written.


So it looks like the same instruction in DayZ_x64.exe every time.


Video settings:

3840x2160 fullscreen, viewDistance 10000, preferredObjectViewDistance 3200, sceneComplexity 1000000, terrainGrid 3.125, TexQuality 4, shadowQuality 3, MSAA 4, AToC 1, FXAA 2, VSync on.

Ruled out:

- NVIDIA overlay off, Discord closed, Xbox Game Bar closed: still crashes.

- Updated GPU driver: still crashes.

- Verified game files via Steam: still crashes.

- Mods: also crashes with only CF + VPPAdminTools loaded (no other mods). (Update this line if you reproduce it fully vanilla.)

- Not a hardware fault, I think: the crash is at the same instruction every time, and the system is stable in other games and in DayZ before 1.30.

System:

- CPU: AMD Ryzen 7 7800X3D

- GPU: NVIDIA GeForce RTX 4090 (driver 617.42)

- RAM: 64 GB

- OS: Windows 11 Pro (build 26200)

Reproduction steps

1. Start DayZ 1.30.164078.38 (PC, Steam Stable) with the video settings from the

ticket (view distance 10000, object view distance 3200, scene complexity max, 4K).

2. Join a Chernarus server (reproduced on a local dedicated server with only

CF + VPPAdminTools loaded).

3. Go near a big town, e.g. Chernogorsk or Elektrozavodsk, or on a hill with a

wide view over a town or valley.

4. Either:

a) Enable admin free cam and fly fast (high speed) toward or over the town, or

b) walk or stand while looking over the town for a few minutes.

5. Result: within roughly 1-5 minutes the game freezes for a moment and closes.

No crash log or .mdmp is written. The Windows Event Log (Application, ID 1000)

shows 0xc0000005 at fault offset ...2728 (same instruction every crash).

6. Reproducible every time with 4a (crashed 4 times in a row on 2026-10-17).

With 4b it crashed once while walking.


Expected: no crash (same PC and settings were stable for 2 years before 1.30).

Exact build version (optional)
1.30.164078.38
Where did it happen?
Local / Offline
Is it modded?
No
Expected result
—
Reactions

Activity

    1 day ago
  • ollio
    created issue1 day ago
  • 4 minutes ago
  • mesene7
    4 minutes ago
    mesene7
    4 minutes ago

    I have the same problem, I did a lot to fix this Evan downgraded my OS from Windows 11 to Windows 10 nothing worked .. and I got no response from the dev I made a ticket and a post on steam discussion and so on , after I bought the Badlands dlc nothing is working after this update.

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State

Open
Issue key
DZG-1321
Access
Public
Space
DayZ
Project
Stable Feedback
Creator
ollio
Created
Oct 17, 2026
Views
33