use code
modded class MissionServer
{
override void OnInit()
{
super.OnInit();
string m_Message = TestOverrideFunction();
Print(m_Message);
}
static string TestOverrideFunction()
{
return "ORIGINAL STATIC STRING";
}
}
modded class MissionServer
{
override static string TestOverrideFunction()
{
return "override STATIC STRING";
}
}
We expect to see in the log ->
"override STATIC STRING"
but we see ->
"ORIGINAL STATIC STRING"