When moving mouse left to right (flicking) you can feel that there is some delay before the character moves, when stopping it feels okay except when moving verticaly then the camera moves back a little bit after stopping. I have no clue if this is intended for inertia but there has to be a better way then simply introducing input latency. The issue shouldnt be on my end, ive got around 250-400 fps and ive tried different monitors, different mices, changing settings, different gpu etc. This issue is also present in reforger.