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1

Ground Effects

CharacterFeature RequestPhysics / CollisionPerformanceLinuxGraphicsModel / Texture AnimationControlsPersistenceEnvironmentMap / TerrainBalance
1

State

User feedback
Issue key
DZEXP-40
Access
Public
Space
DayZ
Project
Experimental Feedback
Creator
exploremore24
Created
Jul 15, 2026
Views
169
Platform
Xbox
What happened?

When will we ever see true ground effects? Aka sliding in mud, slippin in rocks, grade level physics?

Reproduction steps

Just played the gane

Exact build version (optional)
—
Where did it happen?
Official
Is it modded?
No
Expected result
—
Reactions

Activity

    3 months ago
  • exploremore24
    created issue3 months ago
  • 3 months ago
  • 89
    3 months ago
    89
    3 months ago

    I've thought about this; this is more of a "polish the product" type of feature, the quickest way to get it right now would be to make it yourself. Wouldn't be too challenging; but it depends how mini-gamed you want to make traversing terrain.

    In the simplest implementation:
    1) Create "terrain masks"

    2) Write a script that changes the walking animation for each terrain

    3) Create the various walking animations

    4) Scour the maps you want to add these effects to and designate each zone by hand of what terrain it should mimic


    This of course sounds very time consuming and the alternative is to:

    When texturing terrain on a map initially, have it create an additional variable that can identify the terrain of the zone.

    I don't know if there's support for this in DayZ, or if it's even possible in the current engine.

  • l909
    changed state to
    FEEDBACK
    3 months ago
  • about 2 months ago
  • l909
    changed state to
    USER FEEDBACK
    about 2 months ago

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State

User feedback
Issue key
DZEXP-40
Access
Public
Space
DayZ
Project
Experimental Feedback
Creator
exploremore24
Created
Jul 15, 2026
Views
169