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2

-ServerMod parameter doesn't ignore signature status of PBO

ErrorServerModdedWorkshop / Mods
2

State

Open
Issue key
DZEXP-319
Access
Public
Space
DayZ
Project
Experimental Feedback
Creator
daone
Created
Oct 29, 2026
Views
9
Platform
PC Steam
What happened?

Loading mods with -ServerMod presents a PBO error for clients when attempting to connect when the running PBOs on server side are signed but without a key added in keys directory. This behavior is not intended, the point of a -servermod parameter is to bypass and ignore signature verification against clients.

The kick message error is also ambiguous as it doesn't report a specific file path of a PBO but rather the entire directory the -ServerMod=@Mod defines.

Reproduction steps

Load a signed PBO via -serverMod without adding the key in keys

Exact build version (optional)
1.30.16200
Where did it happen?
Community
Is it modded?
Yes
Expected result

Mods loaded with -serverMod should have zero verification in regards signature or client mod list matching.

Section
Mod list

Custom PBO signed with official DSUtilis

Load order / launch params
—
Reactions

Activity

    about 2 hours ago
  • daone
    created issueabout 2 hours ago

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State

Open
Issue key
DZEXP-319
Access
Public
Space
DayZ
Project
Experimental Feedback
Creator
daone
Created
Oct 29, 2026
Views
9