1. Put GUIInventoryAttachmentsProps on an item in this class order: SlotABEquipment, SlotABIngredients, SlotABLiquids, SlotABEmptyBottles, SlotABProduce, SlotABStorage.
2. Spawn that item and open it from Vicinity on 1.30 experimental.
3. Compare the panel order on screen with the order in config.cpp.