When configuring Forest Generators, one can add trees to TreeGroupClass.
There are several sub classes of ForestGeneratorTree, one of them is FallenTree.
FallenTree currently requires the user to manually specify a capsule around the tree by entering 2 vectors.
This is useless work because the generator could just automatically use the prefabs bounding box for this.
The attributes should be removed, and the generator script adjusted in that way instead.