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1

Exception: Access violation crash everytime

1

State

Open
Issue key
ARGF-840
Access
Public
Space
Arma Reforger
Project
Game Feedback
Creator
cornflake
Created
Nov 7, 2026
Views
7
Platform
PC
Game Version
1.9.0.37
Mission
—
Is it modded?
no
Description

Crashes as soon as the play button is clicked from single player, all scenarios. I've deleted all mods, verified integrity, reset CPU overclock, turned all graphics setting down, ran memtest, even reformatted my entire computer to solve this one problem. Started happening after 1.9. With over 1000 hours of play I have not run into this before. Please help me Obi-Wan. You're my only hope.

Attachment3 files · visible to everyone

crash.log

1.3 KB

error.log

9.8 KB

console.log

22 KB

Reactions

Activity

    about 12 hours ago
  • cornflake
    created issueabout 12 hours ago
  • about 7 hours ago
  • cornflakecommented
    about 7 hours ago
    cornflakecommented
    about 7 hours ago

    After using Claude to look into this problem it appears that my Simagic force feedback is the culprit. Disconnecting my ffb wheel seems to aliviate the crash.

    "The faulting address and the instruction address are the same, so the CPU jumped to an address that isn’t valid code. That address starts with 0x7ffe5a…, while the rest of the call stack is in the game’s own range (0x7ff7…). So the game called into a DLL, and that DLL jumped somewhere bad. The “Couldn’t resolve world path” line is probably just the last thing logged before the crash. The log embedded in the dump has the same line with a 20:25 timestamp, so this is a third crash with the same sequence.

    Likely suspect. The crash handler labeled the address DllUnregisterServer, which is just the nearest exported function name. It means the DLL exports COM registration functions. The only DLLs that look like third-party drivers in the dump’s module list are:

    • BattlEye’s BE.dll

    • TrackIR’s NPClient64.dll

    • Simagic’s simpro_1.dll

    • Steam’s overlay

    • NVIDIA’s driver

    My best guess is the Simagic force-feedback driver. DirectInput FFB drivers are COM DLLs that typically export those functions, and the build path embedded in it says 2023, so it may be an old build. Update 1.9 also added more advanced driving physics and support for racing wheels and pedals, so the game may initialize force feedback when a scenario starts. This is a hypothesis, not proven. indian-tv

    What to try, in order

    1. Close the Simagic software and TrackIR software, unplug the wheelbase, pedals and TrackIR, then launch Eden.

    2. If it loads, update the Simagic software and driver, then reconnect devices one at a time to find the culprit.

    3. If it still crashes with everything unplugged, try Conflict to see whether it’s Eden-specific. Then reinstall BattlEye by running Uninstall_BattlEye.bat and then Install_BattlEye.bat as administrator from the game’s BattlEye folder, and verify game files after that."

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State

Open
Issue key
ARGF-840
Access
Public
Space
Arma Reforger
Project
Game Feedback
Creator
cornflake
Created
Nov 7, 2026
Views
7