Hello Arma Reforger team,
I’d like to suggest adding configurable deadzone settings for gamepads/controllers, with separate deadzone profiles for infantry and helicopter controls.
Problem:
On a gamepad, helicopter flight feels much harder and less maneuverable than with a keyboard. One of the main reasons is the lack of deadzone customization. I couldn’t find any option to adjust deadzones for the analog sticks. Because of this, even a small amount of stick drift creates unintended input, and the fixed/default deadzone can make fine corrections very difficult. Helicopter cyclic controls require precise, smooth input near the center of the stick, so this is especially noticeable in flight. At the same time, infantry movement and aiming need a different deadzone setting to remain precise. A single global setting — or no setting at all — cannot cover both cases well.
Platform: [PC / PS5 / Xbox Series X|S]