Regarding "SCR_PrefabDeleterEntity":
If prefabs are whitelisted in the "Prefab List", they will be ignored if a session save is loaded.
If my server crashes, any prefabs that I have whitelisted in the prefab deleter will be ignored, all intended prefabs will still be deleted upon resuming session but so will the whitelisted prefabs that are supposed to be avoided. This function works fine on a fresh session but if a session is saved with prefab deleter present, the whitelist function breaks.