Please consider adding an optional freelook behaviour similar to Squad’s “Freelook Recenters Weapon” setting.
Currently, when freelooking in Reforger, releasing the freelook key returns the viewpoint to the direction the body/weapon is facing. With this option enabled, the opposite would occur: the viewpoint would remain where the player was looking, while the body and weapon rotate to align with it.
For example, if I am moving north, freelook 60° to the right and spot an enemy, releasing freelook should bring my weapon to that enemy rather than pulling my view back north and requiring me to turn right again.
This would:
make freelook much more useful for scanning and target acquisition;
remove the unnecessary second mouse movement after spotting something;
make transitioning from observation to engagement faster and more intuitive;
better represent the natural sequence of looking toward something first, then turning the body/weapon toward it.
Ideally, this would be a gameplay option alongside the existing freelook behaviour, rather than replacing it.
Thanks a lot