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1

House_Ruin_1I01_V3 - Texture Stretching & Improper UV Island Orientation

General
1

State

Awaiting internal testing
Issue key
ARGF-568
Access
Public
Space
Arma Reforger
Project
Game Feedback
Creator
havochound
Created
Sep 4, 2026
Views
36
Platform
PC
Game Version
1.8.0.10
Mission
—
Is it modded?
no
Description

House_Ruin_1I01_V3 has multiple, texture-related issues:
1) Texture stretching on LOD1 due to improper UV island layout. The texture stretching is difficult to see due to base-game model's white plaster texture being so uniform, but numerous instances of the issue are clearly visible if the mesh is retextured, such as with brick. Please see attached video of transition btw/ LOD0 and LOD1.

2) Improperly rotated UV island causes inconsistent texture alignment / tilting. In the attached image of the building's side, you can see that the mesh's UV island is set up such that the texture is not rotated. However, just bellow the hole in in the wall on the part of the mesh that juts out to support the roof, you can see that the UV island was rotated such that the texture has a 45° rotation.

Attachment3 files · visible to everyone

Screenshot_2026_09_03_201620.webp

62 KB

Workbench_2026_09_03_20_24_58_02.mp4

56 MB

Screenshot_2026_09_03_204750.webp

272 KB

Reactions

Activity

    2 days ago
  • havochound
    created issue2 days ago
  • l909
    changed state to
    AWAITING INTERNAL TESTING
    1 day ago

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State

Awaiting internal testing
Issue key
ARGF-568
Access
Public
Space
Arma Reforger
Project
Game Feedback
Creator
havochound
Created
Sep 4, 2026
Views
36