• Tracker

    Spaces
    Browse
    Statistics
  • Issues
  • Rethinking the mechanics of inertia in vegetation
Back

2

Rethinking the mechanics of inertia in vegetation

General

Character

User Feedback

Issue Key

ARGF-49

State

User feedback

Access

Public

Group

Arma Reforger

Project

Game Feedback

Creator

eltav0o

Created

Jun 4, 2026

Views

70

Attachments

3425140a_014b_48be_85a8_9f5bed3ae5d5.mp4

Platform

Xbox

Game Version

1.7.0.41

Mission

 

Is it modded?

Description

I definitely think adding the character's inertia mechanic is great; it gives the game a more realistic and deeper feel. BUT! I think it's not implemented well at all, which makes the gameplay clunky and annoying. I'm referring specifically to the fact that the heatbox for bushes, trees, and vegetation in general is enormous, which means that if you barely touch a leaf or branch, the character slows down unnaturally. I think this mechanic needs to be reworked, and if I could add something else, it would be an extra animation for when passing through dense bushes for greater immersion.

Attachment

3425140a_014b_48be_85a8_9f5bed3ae5d5.mp4

12 MB

Activity

    3 months ago

  • eltav0o
    created issue3 months ago
  • 2 months ago

  • l909
    changed state to
    FEEDBACK
    2 months ago
  • about 19 hours ago

  • l909
    changed state to
    USER FEEDBACK
    about 19 hours ago

You are not signed in. Please sign in to see more details and to reply.

Issue Key

ARGF-49

State

User feedback

Access

Public

Group

Arma Reforger

Project

Game Feedback

Creator

eltav0o

Created

Jun 4, 2026

Views

70

Attachments

3425140a_014b_48be_85a8_9f5bed3ae5d5.mp4