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gameplay and realism improvements

General

User Feedback

Issue Key

ARGF-476

State

User feedback

Access

Public

Group

Arma Reforger

Project

Game Feedback

Creator

eltav0o

Created

Aug 21, 2026

Views

40

Attachments

No attachments

Platform

Xbox

Game Version

1.8.0.10

Mission

 

Is it modded?

Description

I was watching a video on the new mechanics of the *Bodycam* game, and I couldn't help but wonder how those mechanics would work in *Arma*. The way shooting feels, the way enemies drop—man, just thinking about it gets me excited. Even though it probably won't happen, there are definitely things that could be relevant for *Arma*, specifically the scope optimization; the way they handled long-range optics is incredible—whereas in *Arma*, aiming causes a massive FPS drop. The holographic sights look amazing, too. Finally, there's the audio: I saw they created a system where the sounds of gunfire, voices, and movement propagate through the environment—shifting from the heavy, booming resonance of enclosed spaces to the natural acoustics of open areas. This makes identifying enemy direction, distance, and weapon caliber feel much more intuitive and organic.

Activity

    5 days ago

  • eltav0o
    created issue5 days ago
  • eltav0o
    changed5 days ago
  • This comment has been removed.
    5 days ago
  • 4 days ago

  • This comment has been removed
    eltav0oreplied to a comment
    4 days ago

    I definitely think that offering the option for weapon mods is one of the best choices—and currently the only way—to find new additions for the game; hopefully, the developers will create their own technologies to better utilize the game's potential and improve its performance.

  • 3 days ago

  • l909
    changed state to
    USER FEEDBACK
    3 days ago

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Issue Key

ARGF-476

State

User feedback

Access

Public

Group

Arma Reforger

Project

Game Feedback

Creator

eltav0o

Created

Aug 21, 2026

Views

40

Attachments

No attachments