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1

Despawn Timer Desync: Dead character weapons disappear much faster than bodies

CharacterWeapons
1

State

Awaiting internal testing
Issue key
ARGF-398
Access
Public
Space
Arma Reforger
Project
Game Feedback
Creator
medoed
Created
Aug 18, 2026
Views
79
Platform
PC
Game Version
1.8.0.10
Mission
—
Is it modded?
no
Description

There is a desynchronization between the despawn timers for fallen characters and their weapons dropped upon death.

Weapons dropped by deceased players/AI disappear from the ground significantly faster than the character bodies themselves. This creates an awkward situation where players can loot ammo, bandages, or equipment from a corpse's inventory, but the primary/secondary weapon lies missing from the ground and cannot be retrieved.

Steps to Reproduce:

  1. Eliminate a player or AI soldier in an area.

  2. Observe the weapon dropping next to the fallen body.

  3. Wait without picking up the weapon.

  4. Observe the weapon disappearing from the ground while the corpse remains present and fully interactable.

Expected Result: Dropped weapons associated with a fallen body should remain on the ground until the body despawns, or share a synchronized cleanup timer.

Actual Result: Weapons despawn prematurely long before the character's body disappears, preventing players from looting the weapon.

Reactions

Activity

    about 2 months ago
  • medoed
    created issueabout 2 months ago
  • l909
    changed state to
    AWAITING INTERNAL TESTING
    about 2 months ago

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State

Awaiting internal testing
Issue key
ARGF-398
Access
Public
Space
Arma Reforger
Project
Game Feedback
Creator
medoed
Created
Aug 18, 2026
Views
79