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3

Disassembly on bases being captured was inconsistent

GeneralMultiplayer
3

State

Awaiting internal testing
Issue key
ARGF-356
Access
Public
Space
Arma Reforger
Project
Game Feedback
Creator
rama
Created
Aug 15, 2026
Views
101
Platform
PC
Game Version
1.8.0.10
Mission
—
Is it modded?
—
Description

https://feedback.bistudio.com/T196779

You stated in the changelog that this was fixed, but I played on that same vanilla server today and the problem is still there, in fact, it happened repeatedly. Our radio station was dismantled at least three times at the very same base today.

Reactions

Activity

    about 2 months ago
  • rama
    created issueabout 2 months ago
  • about 2 months ago
  • l909
    changed state to
    AWAITING INTERNAL TESTING
    about 2 months ago
  • about 2 months ago
  • sample
    about 2 months ago
    sample
    about 2 months ago

    I support this report. Previously, it was occasionally possible to dismantle structures while a base was being captured, but as far as I could tell, this was a rare bug. Normally, you had to capture the base first before you could dismantle its structures, most importantly the radio relay station.

    After patch 1.8, any enemy structures can be dismantled as soon as the base starts being captured, even if there is only one player capturing it. This completely ruins Engineer gameplay. There is basically no point in building up bases anymore, because dismantling enemy bases is much more effective.

    You do not even need to dismantle the whole base. You can simply approach it, dismantle the radio relay station, and move on to the next base.

    Is this really intended behavior? From the way the game works, it seems much more logical that the base should first be captured, and only then should its structures become available for dismantling.

    I only play on vanilla Kolguyev.

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State

Awaiting internal testing
Issue key
ARGF-356
Access
Public
Space
Arma Reforger
Project
Game Feedback
Creator
rama
Created
Aug 15, 2026
Views
101