• Tracker

    Spaces
    Browse
    Statistics
  • Issues
  • Invisible AI
Back

1

Invisible AI

General

Character

Multiplayer

Issue Key

ARGF-269

State

Need more info

Access

Public

Group

Arma Reforger

Project

Game Feedback

Creator

pgshka

Created

Aug 4, 2026

Views

122

Attachments

No attachments

Platform

PC

Game Version

1.7.0.54

Mission

 

Is it modded?

Section
isItModded = "yes"

List mods

  1. Placeables for GM byHeine

  2. Structures For GM byHeine

  3. Lunacy Audio

  4. PG Admin Monitoring

  5. Disable GM Budget

  6. Tactical Flava

  7. V2-UTF-Scenarios

  8. V2-UTF-Arsenal

  9. UTF Syndicate

  10. Inventory Fix

  11. V2-UTF-Vehicles

  12. V2-UTF-RHS-Radio

  13. UTF Medical Recast

  14. WCS Armaments (7.0.0)

  15. ACE Carrying

  16. ACE Chopping

  17. ACE Finger

  18. ACE Compass

  19. ACE Magazine Repack

  20. ACE Captives

  21. ACE Trenches

  22. Realism Overhaul - Effects

  23. BetterSounds Voice overhaul

  24. Bacon Loadout Editor

  25. Game Master FX

  26. Player Map Markers

  27. Unlimited_Map_Markers

  28. Map Drawing

  29. You can sit

  30. WCS_Earplugs

  31. Bon Action Animations

Description

After the latest patch, I've run into an issue - bots sometimes become invisible to some players, and occasionally to everyone. Meanwhile, they keep acting in the world, including killing. There are no visual or sound effects at all - just silent death.

What I've noticed:

  • The bug doesn't show up for everyone at once - some players load bots normally and can see them, others can't (or sometimes nobody can). Even when viewing through the game master, such bots may not display a group icon, even though they're marked on the map.

  • Kills happen completely silently: no attack animation, no sound, no visible activity of any kind.

  • This isn't just happening to me - I've seen the same thing reported by other players and on other servers.

  • The bug reproduces even on purely vanilla units, without mods.

My guess is this is a replication issue - some clients (and sometimes all of them) simply aren't receiving bot data in time (or at all), which leaves the bot invisible, while the server-side logic (attacks and everything else) keeps working normally.

My netViewDistance on the server is set to 3000.

Activity

    23 days ago

  • pgshka
    created issue23 days ago
  • 22 days ago

  • l909
    Moderator
    commented
    22 days ago

    Hello.
    Are you able to reproduce it on completely unmodded version of the game?

  • l909
    changed state to
    NEED MORE INFO
    22 days ago
  • pgshkareplied to a comment
    22 days ago

    I'm not sure, but I'll try, because it happens randomly and it's not clear why. Honestly, I don't even know how I could check whether these groups are replicated for other players

  • 20 days ago

  • pgshkacommented
    20 days ago

    An example of what this looks like
    https://youtu.be/FTE06JTvplg

  • l909
    Moderator
    commented
    20 days ago

    Hello.
    It seems the issue might be coming from Disable GM Budget mod.
    Can you try to disable it and let us know if it still occurs?

  • 19 days ago

  • pgshkareplied to a comment
    19 days ago

    Hi, I disabled the "Disable GM Budget" mod, let's see what happens

    Also, based on observations from my game masters, we found the following:
    If a player is at an active point while it's within the AI (reinforcement) spawn loading zone, the groups become invisible (not sure if this applies to all groups)
    However, if a player arrives at an active point after the AI have already loaded in, everything works fine. Also, if you leave the active point and then return - causing all the AI to fully load - the invisible bots disappear, meaning everything becomes fine again.

  • pgshkacommented
    19 days ago

    @l909 yo, I found the problem, I reproduced it, and... it's an issue similar to this one: https://report.bistudio.com/projects/arma-reforger/game-feedback/ARGF-271

  • pgshkacommented
    19 days ago

    https://www.youtube.com/watch?v=IO9WpN7dnWA

    If you don't move the (server) camera (and the server doesn't have a camera), the AI will be invisible to clients until either the client reloads the AI, or the server somehow triggers their spawn

  • pgshkacommented
    19 days ago

    I think this has already been fixed, but could you still check it in this scenario, please?
    https://dropmefiles.com/0qGMa

You are not signed in. Please sign in to see more details and to reply.

Issue Key

ARGF-269

State

Need more info

Access

Public

Group

Arma Reforger

Project

Game Feedback

Creator

pgshka

Created

Aug 4, 2026

Views

122

Attachments

No attachments