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Office_E_01_furniture_02: LampTower_01 children use invalid PivotID "socket_light_04"

General
2

State

Assigned
Issue key
AREXP-470
Access
Public
Space
Arma Reforger
Project
Experimental Feedback
Creator
cyborgmatt
Created
Sep 26, 2026
Views
97
Experimental Version
1.9.0.10
Mission
—
Is it modded?
no
Description

Prefabs/Structures/Industrial/Houses/Office_E_01/Furniture/Office_E_01_furniture_02.et {2B563892F009A1EA}) has a $grp of three LampTower_01 children. Each one overrides its inherited Hierarchy component {612AE78C95E98EEB}, from BuildingParts_Base.et) with PivotID "socket_light_04".

That socket exists on the LightTower_01 mesh. The lamps appear to have been copied from LightTower_01.et. In this prefab, however, the lamps' parent is the furniture root, which inherits BuildingFurniture_base.et. That root is a bare GenericEntity with no mesh, so it has no sockets. The engine rejects the pivot at load for all three lamps on every peer.

Steps to reproduce

1. Place {A33B68467443EBAF}Prefabs/Structures/Industrial/Houses/Office_E_01/Office_E_01_ENP.et in any world. It includes Office_E_01_furniture_02.et as a child.

2. Run the world, for example on a dedicated server with a client.

3. Check console.log.

Reactions

Activity

    15 days ago
  • cyborgmatt
    created issue15 days ago
  • 12 days ago
  • l909
    changed state to
    AWAITING INTERNAL TESTING
    12 days ago
  • l909
    changed state to
    ASSIGNED
    12 days ago

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State

Assigned
Issue key
AREXP-470
Access
Public
Space
Arma Reforger
Project
Experimental Feedback
Creator
cyborgmatt
Created
Sep 26, 2026
Views
97