1. With the following settings:
Settings >> Game >> Mouse vehicle control >> Yes
Settings >> Game >> Steering sensitivity >> 4%
...turning the steering mechanism via keyboard input causes the in-game steering wheel to turn further than the specified setting (4%) would dictate.
2. In a vehicle with a manual transmission, gear shifting occurs after pressing the clutch pedal (clutch + transmission). In the game, it is possible to select the gear first, and the actual shift takes place when the clutch is pressed (clutch + transmission).
3. The cigar-smoking animation lacks a glowing ember that would be visible in the dark (a welcome addition to the animations).
P.S.:
I couldn't find a place to leave a game review, so I'm leaving it here for now.
1. The game lacks a necessary function to drag a wounded soldier to safe cover.
2. A thirst-quenching mechanic affecting stamina has been implemented. That's good. However, there is no hunger indicator—which affects a soldier's stats—nor are there means to satisfy that hunger.
3. There is no soldier sleep mechanic; managing this is crucial for setting tactics (planning attacks, assigning sentries).
4. Consider adding a cargo-loading feature.
5. There is no mechanic for taking enemies prisoner. 6. It is not possible to dig a trench (dig deeper into the ground).
7. It is possible to dig out bushes, but not to remove trees, stones, destroyed vehicles, or other battlefield features.
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