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Reproducible Xbox Freeze in Minimal Environment (v1.7)

General

Issue Key

AREXP-188

State

In progress

Access

Public

Group

Arma Reforger

Project

Experimental Feedback

Creator

xcl4udiu5x

Created

May 3, 2026

Views

158

Attachments

9c728183d5f64bc9bdd3f006c7988f53.mp4

a21a034e4f014192960ec2f6491840fb.mp4

VideoCapture_20260504000833.jpg

VideoCapture_20260504000851.jpg

83d19681a990422caa57508215f327c9.mp4

318cbbef6270445b81ad6e75b51f30a5.mp4

e15eaccc6153466091f66c87d17de1dc.mp4

Experimental Version

1.7.0.30

Mission

 

Is it modded?

Description

Hello,


I’m following up regarding the freezing issue on Xbox. As of version 1.7, the problem still persists.


I’ve tested multiple methods to reproduce the freeze in the simplest possible environment (Game Master - Everon). I was able to consistently trigger it by spawning a mortar strike using Game Master mode. It appears that precise timing plays a key role in reproducing the issue.


I have not been able to reproduce the freeze by spawning vehicles or other objects. This leads me to suspect that the delay between the mortar being spawned and the explosion (timing-related behavior) may be a contributing factor in this case.


If you require more data, logs, or specific tests, I’m available to assist further in narrowing down and identifying the root cause.


I’m attaching a videos where I repeatedly trigger the freeze.

Attachment

9c728183d5f64bc9bdd3f006c7988f53.mp4

6.0 MB

a21a034e4f014192960ec2f6491840fb.mp4

6.0 MB

VideoCapture_20260504000833.jpg

390 KB

VideoCapture_20260504000851.jpg

477 KB

83d19681a990422caa57508215f327c9.mp4

13 MB

318cbbef6270445b81ad6e75b51f30a5.mp4

5.9 MB

e15eaccc6153466091f66c87d17de1dc.mp4

94 MB

Activity

    4 months ago

  • xcl4udiu5x
    created issue4 months ago
  • xcl4udiu5x
    changed4 months ago
  • xcl4udiu5x
    changed4 months ago
  • xcl4udiu5x
    changed4 months ago
  • 4 months ago

  • xcl4udiu5x
    changed4 months ago
  • xcl4udiu5x
    changed4 months ago
  • xcl4udiu5x
    changed4 months ago
  • xcl4udiu5xcommented
    4 months ago

    I am continuing to investigate the scenarios that cause 'freezing,' and it appears to be timing-dependent. When certain server-side tasks or actions occur at a specific moment, the game freezes for 5-6 seconds. I have tested this on both the Live 1.6 version and the Experimental 1.7 version; in both cases, the game freezes once the specific timing is reached.

  • l909
    changed state to
    AWAITING INTERNAL TESTING
    4 months ago
  • 4 months ago

  • l909
    changed state to
    IN PROGRESS
    4 months ago

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Issue Key

AREXP-188

State

In progress

Access

Public

Group

Arma Reforger

Project

Experimental Feedback

Creator

xcl4udiu5x

Created

May 3, 2026

Views

158

Attachments

9c728183d5f64bc9bdd3f006c7988f53.mp4

a21a034e4f014192960ec2f6491840fb.mp4

VideoCapture_20260504000833.jpg

VideoCapture_20260504000851.jpg

83d19681a990422caa57508215f327c9.mp4

318cbbef6270445b81ad6e75b51f30a5.mp4

e15eaccc6153466091f66c87d17de1dc.mp4