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Turned Out FFV Turrets elevation are limited by min/MaxElev

Vehicles

Issue Key

A3G-37

State

Open

Access

Public

Group

Arma 3

Project

General

Creator

kerc

Created

Aug 23, 2026

Views

34

Attachments

FFVTurretLimitsBug_VR.zip

Issue Type

Bug/Error
Section
issue_type = ""

Game Version

2.22 (Current Stable)

Was this also present in the previous version?

Yes, it was already present

Severity

This is seriously disrupting my gameplay
Section
issue_type = ""

Operating System

Windows
Windows
os = "Windows"

Windows Version

Windows 10

Description

Free look isn't affected, only when a weapon/binoculars are raised and usable does this limitation occur.

Seems to only affect elevation, max/minTurn is ignored.

maxOutElev, minOutElev would be preferable. or having it use the normal elevation limits for units


SetTurretLimits also works for this and is used in the repro mission attached. But config based limits also cause it.

Repro mission steps:

  1. Raise the rifle and attempt to look up and down. note that it's been limited to -1,1 degrees so you barely can aim.

  2. Use the addaction to reset the turret limits, it's now using the config maxElev limit of 60 degrees, the same as when turned in and using the periscope turret.

  3. You can enable the limits again with the addaction

Attachment

FFVTurretLimitsBug_VR.zip

1.6 KB

Activity

    4 days ago

  • kerc
    created issue4 days ago
  • kerc
    changed4 days ago

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Issue Key

A3G-37

State

Open

Access

Public

Group

Arma 3

Project

General

Creator

kerc

Created

Aug 23, 2026

Views

34

Attachments

FFVTurretLimitsBug_VR.zip