I noticed that the AK-74, M16 Carbine, and Sa-58V all have the exact same rate of fire that equal to 600 RPM. To measure the rate of fire, I fired 30 rounds in automatic mode and timed how long it took. For all three rifles, the time was 3 seconds, meaning each one fires at a rate of 10 rounds per second. I’ve worked on weapon recoil mods, so I know that the settings list 600 RPM for the AK-74 but 800 RPM for the M16 Carbine and Sa-58V such a difference should be easily noticeable even without measurements, yet it is completely absent even with them. In games, this problem is usually linked to a low frame rate, and the issue almost completely disappears once you hit 120 FPS, but, in Arma ReForger, I observed the exact same rate of fire for all three rifles at both 30 FPS and 120 FPS, so I have no idea what could be causing this problem.